New enemy, difficulty adjustments, QOL updates

This update contains a bunch of changes both big and small!

First the small stuff: there's been some changes to the input system, you can now set any player to use any controller plugged in. There's been some changes to the music room as well, go visit it and check out the new visualizer!

Some enemies have had some adjustments made, the constant laser's now have some more functionality, and will move in a random direction. Various bullets have had their speed adjusted, as well as bosses have had their patterns adjusted. In general the difficulty has been adjusted to try and speed up gameplay.

Most importantly, there's a new enemy! Internally I call it the shotgunner, meet it and you'll see why...

I am certain there's some new stuff that I've missed, but a lot of it is small or backend work that doesn't really matter. As always there's been some attempts to optimize the game, in fact this particular update has probably had the most work go in to optimization of all of them.

I hope y'all enjoy the update,

-Ashton Arnold


Viral Reload 149 MB
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Viral Reload 148 MB
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